Wild Rift Patch Notes 6.2h
Welcome to Patch 6.2h! This patch we have some adjustments to some champions and items, as well as Swain’s rework! Let’s dive in.
Reminder: content will be released throughout the patch.
CHAMPION CHANGES
This patch we’re buffing Gwen, Shyvana, and Tristana to help them cut through their weaker early games and thread more impact into the late game. On the other hand, we also want Hecarim to gallop into those dives and teamfights, so we’re giving him some help. Additionally, we’re making some adjustments to Ezreal and Ryze, while also helping Seraphine hit a higher note with more balanced flexibility. And last but not least, Blitzcrank is getting some adjustments so some of the shock from his engages will be, well…less shocking.
SWAIN
Swain’s ultimate has always lacked a little extra oomf, so we’ve decided to let him contribute more in extended fights beyond simply tanking damage. At the same time, we’ve reworked parts of how his ability feels and numbers to ensure his power remains consistent across different builds, while still leaving room for counterplay. Please note that Swain’s update will not be live until September 25, 00:01 UTC.
Ravenous Flock
Each stack of Soul Fragments heal for: 3/4/5/6% Maximum Health (Increases with level 1/5/9/13) → (2/2.5/3/3.5 + 0.5% Ability Power)% Maximum Health (Increases with level 1/5/9/13)
Vision of Empire
Explosion timer: 1s → 1.35s
Demonic Ascension
Charges: Once → Infinite
[New] Cooldown between two Demonflare: 6s
Damage per second: 15/35/55 + 20% Ability Power → 10/25/40 + 15%Ability Power
GWEN
Snip Snip!
Bonus Damage for every Snip: 6% Ability Power → 7% Ability Power
Bonus Damage for the last Snip: 30% Ability Power → 35% Ability Power
Damage to Jungle Camps: 80% → 105%
Needlework
Damage of each Needle: 30/45/60 + 8% Ability Power → 35/50/65 + 10% Ability Power
HECARIM
Base Stats
Base Attack Damage: 54 → 58
Base Armor: 43 → 46
Armor per level: 4.5 → 5
SHYVANA
Burnout
Cooldown: 14/13/12/11s → 13/12/11/10s
Dragon's Descent
Health Increase: 300/400/500 → 350/450/550
RYZE
Base Stats
Base Armor: 37 → 40
Armor per level: 4.5 → 5
Rune Prison
Cooldown: 10/9.5/9/8.5s → 10/9/8/7s
Realm Warp
Cooldown: 115/100/85s → 110/95/80s
TRISTANA
Base Stats
Base Health: 600 → 630
Explosive Charge
Bonus Damage: 65/100/135/170% Bonus Attack Damage → 75/110/145/180% Bonus Attack Damage
EZREAL
Mystic Shot
Bonus Damage: 130% Attack Damage → 135% Attack Damage
Essence Flux
Cooldown: 12s → 10s
SERAPHINE
High Note
Bonus Damage: 40% Ability Power → 45% Ability Power
Surround Sound
Cooldown: 24/22/20/18s → 23/22/21/20s
Shield Value: 50/80/110/140 + 25% Ability Power → 50/75/100/125 + 30% Ability Power
BLITZCRANK
Base Stats
Base Armor: 55 → 49
Overdrive
Mana Cost: 50 → 75
Bonus Movement Speed: 50/55/60/65% and decays overtime to 25% → 35/40/45/50% and decays overtime to 10%
GAMEPLAY CHANGES
ITEMS
Force of Nature
Base Stats
- Magic Resist: 55 → 60
Dead Man's Plate
Base Stats
- Maximum Health: 250 → 350
- Armor: 50 → 70
Crushing Blow:
- Target movement speed slowed by: 50% → 75%
Warmog’s Armor
Warmog’s Heart
- Health restore trigger time: If you haven’t taken damage within the last 6s → If you haven’t taken damage within the last 5s
Soul Transfer
Shadow Dance
- Damage Inheritance ratio for clones: 25% → 20%
Mortal Reminder
Attributes:
- Price: 3100 Gold → 3300 Gold
Navori Quickblades
Impermanence
- Your abilities deal up to 12% → 9% increased damage based on your Critical Rate.
Repulsor Enchant
Repulsor (Active)
- Cooldown: 40s → 60s
- Stun Duration: 1.25s →0.75s
SYSTEM
Turrets
Outer Turret
- Armor and Magic Resist with turret plating: 15/55/85/145/265 → 15/55/95/175/265
- Armor and Magic Resist without turret plating: 50 → 60
Inner Turret:
- Base Armor and Base Magic Resist: 7 → 15
Inhibitor Turret
- Base Armor and Base Magic Resist: 50 → 30