Wild Rift Patch Notes 6.2h

Caw caw! Swain’s rework is making its arrival, along with some balance updates.

Welcome to Patch 6.2h! This patch we have some adjustments to some champions and items, as well as Swain’s rework! Let’s dive in.

Reminder: content will be released throughout the patch.


CHAMPION CHANGES

This patch we’re buffing Gwen, Shyvana, and Tristana to help them cut through their weaker early games and thread more impact into the late game. On the other hand, we also want Hecarim to gallop into those dives and teamfights, so we’re giving him some help. Additionally, we’re making some adjustments to Ezreal and Ryze, while also helping Seraphine hit a higher note with more balanced flexibility. And last but not least, Blitzcrank is getting some adjustments so some of the shock from his engages will be, well…less shocking.

SWAIN

Swain’s ultimate has always lacked a little extra oomf, so we’ve decided to let him contribute more in extended fights beyond simply tanking damage. At the same time, we’ve reworked parts of how his ability feels and numbers to ensure his power remains consistent across different builds, while still leaving room for counterplay. Please note that Swain’s update will not be live until September 25, 00:01 UTC.

Ravenous Flock

  • Each stack of Soul Fragments heal for: 3/4/5/6% Maximum Health (Increases with level 1/5/9/13) → (2/2.5/3/3.5 + 0.5% Ability Power)% Maximum Health (Increases with level 1/5/9/13)

Vision of Empire

  • Explosion timer: 1s → 1.35s

Demonic Ascension

  • Charges: Once → Infinite

  • [New] Cooldown between two Demonflare: 6s

  • Damage per second: 15/35/55 + 20% Ability Power → 10/25/40 + 15%Ability Power

GWEN

Snip Snip!

  • Bonus Damage for every Snip: 6% Ability Power → 7% Ability Power

  • Bonus Damage for the last Snip: 30% Ability Power → 35% Ability Power

  • Damage to Jungle Camps: 80% → 105%

Needlework

  • Damage of each Needle: 30/45/60 + 8% Ability Power →  35/50/65 + 10% Ability Power

HECARIM

Base Stats

  • Base Attack Damage: 54 → 58

  • Base Armor: 43 → 46

  • Armor per level: 4.5 → 5

SHYVANA

Burnout

  • Cooldown: 14/13/12/11s → 13/12/11/10s

Dragon's Descent

  • Health Increase: 300/400/500 → 350/450/550

RYZE

Base Stats

  • Base Armor: 37 → 40

  • Armor per level: 4.5 → 5

Rune Prison

  • Cooldown: 10/9.5/9/8.5s → 10/9/8/7s

Realm Warp

  • Cooldown: 115/100/85s → 110/95/80s

TRISTANA

Base Stats

  • Base Health: 600 → 630

Explosive Charge

  • Bonus Damage: 65/100/135/170% Bonus Attack Damage → 75/110/145/180% Bonus Attack Damage

EZREAL

Mystic Shot

  • Bonus Damage: 130% Attack Damage → 135% Attack Damage

Essence Flux

  • Cooldown: 12s → 10s

SERAPHINE

High Note

  • Bonus Damage: 40% Ability Power → 45% Ability Power

Surround Sound

  • Cooldown: 24/22/20/18s → 23/22/21/20s

  • Shield Value: 50/80/110/140 + 25% Ability Power → 50/75/100/125 + 30% Ability Power

BLITZCRANK

Base Stats

  • Base Armor: 55 → 49

Overdrive

  • Mana Cost: 50 → 75

  • Bonus Movement Speed: 50/55/60/65% and decays overtime to 25% → 35/40/45/50% and decays overtime to 10%


GAMEPLAY CHANGES

ITEMS

Force of Nature

Base Stats

  • Magic Resist: 55 → 60

Dead Man's Plate

Base Stats

  • Maximum Health: 250 → 350
  • Armor: 50 → 70

Crushing Blow:

  • Target movement speed slowed by: 50% → 75%

Warmog’s Armor

Warmog’s Heart

  • Health restore trigger time: If you haven’t taken damage within the last 6s → If you haven’t taken damage within the last 5s

Soul Transfer

Shadow Dance

  • Damage Inheritance ratio for clones: 25% → 20%

Mortal Reminder

Attributes:

  • Price: 3100 Gold → 3300 Gold

Navori Quickblades

Impermanence

  • Your abilities deal up to 12% → 9% increased damage based on your Critical Rate.

Repulsor Enchant

Repulsor (Active)

  • Cooldown: 40s → 60s
  • Stun Duration: 1.25s →0.75s

SYSTEM

Turrets

Outer Turret

  • Armor and Magic Resist with turret plating: 15/55/85/145/265 → 15/55/95/175/265
  • Armor and Magic Resist without turret plating: 50 → 60

Inner Turret:

  • Base Armor and Base Magic Resist: 7 → 15

Inhibitor Turret

  • Base Armor and Base Magic Resist: 50 → 30