Wild Rift Patch Notes 6.2e

This patch we’re striking a balance between revving up some of our underperformers and cooling off the overachievers. Welcome to Patch 6.2e!

They say summer changes everyone. One minute you’re laning like always, thinking the game will never change, then suddenly, the tide shifts. Buffs start to roll in like heatwaves from the hottest summer you experienced as a kid, knocking the breath right out of you and nerfs hit you like those surprise summer thunderstorms you and your friends get caught in on the way back to the beach.

Everything feels different in the summer… even the Rift. The meta’s getting a shake up, careful adjustments to bring harmony back to the chaos of clash and carry. And yeah, summer’s not a summer without a little glow-up. The Summer Party skins have also arrived and they’re bringing poolside charm and breezy confidence to the Rift.

It’s time to fall in love with your mains, your matchups, and maybe even the Rift again. Queue up and enjoy the salt air, summer breeze while taking down your enemies.

Reminder: content will be released throughout the patch.


CHAMPION CHANGES

This patch we’re striking a balance between revving up some of our underperformers and cooling off the overachievers. Champs that thrive in the early game like Urgot, Viego, and Pantheon will be getting a surge of power to help boost their tempo. While those who have been performing a little tooo well like Rammus, Ashe, Varus, and Karma we’re putting on ice and telling them it’s time to chill out. These changes should clear some of the fog on the Rift and cause a fairer fight across all roles.

URGOT

Purge

  • Damage: 6 + 20/25/30/35% Attack Damage → 6 + 20/27.5/35/42.5% Attack Damage 

VIEGO

Base Stats

  • Base Attack Damage: 58 → 62

Harrowed Path

  • Bonus Attack Speed while camouflaged: 35/40/45/50% → 45/50/55/60%

XIN ZHAO

Base Stats

  • Base Armor: 40 → 46

Wind Becomes Lightning

  • Cooldown: 12/10.5/9/7.5s → 11/9.5/8/6.5s

  • Enemy Challenged Duration: 3s → 3.5s

PANTHEON

Base Stats

  • Base Armor: 46 → 52

  • Base Magic Resist: 38 → 40

Aegis Assault

  • Movement Speed Gain when Pantheon slams his shield: 1.5s → 2.5s

BRAUM

Base Stats

  • Base Health: 660 → 690

Concussive Blows

  • Damage Dealt upon reaching 4 stacks: 20 + Champion Level × 12 → 30 + Champion Level ×15

  • Bonus Basic Attack Damage after enemy’s stunned: 4 + Champion Level × 2.4 → 6 + Champion Level × 3

Winter's Bite

  • Cooldown: 10/9/8/7s → 9/8/7/6s

  • Mana Cost: 55/60/65/70 → 40/45/50/55

Stand Behind Me

  • Cooldown: 13/12/11/10s → 11/10/9/8s

RUMBLE

Flamespitter

  • Base Damage: 150/190/230/270 → 140/180/220/260

  • Danger zone Base Damage: 225/285/345/405 → 210/270/330/390

Scrap Shield

  • Base Shield Value: 45/80/115/150 → 40/70/100/130

  • Danger Zone Base Shield Value: 67.5/120/172.5/225 → 60/105/150/195

RAMMUS

Base Stats

  • Base Attack Damage: 58 → 54

Defensive Ball Curl

  • Cooldown: 6s → 7s

  • Bonus Damage while curled: 50% → 40%

ASHE

Ranger's Focus

  • Bonus Attack Speed when active: 25/35/45/55% → 20/30/40/50%

Enchanted Crystal Arrow

  • Cooldown: 70/60/50s → 80/70/60s

VARUS

Base Stats

  • Base Attack Damage: 58 → 54

Blighted Quiver

  • Detonation Damage per stack: (3.5/4/4.5/5% + 0.015% Ability Power) Target’s Maximum Health → (3/3.5/4/4.5% + 0.012%Ability Power) Target’s Maximum Health

Chain of Corruption

  • Cooldown: 65/55/45s → 75/65/55s

KARMA

Inspire

  • Base Shield Value: 70/100/130/160 → 60/90/120/150

  • Mantra Base Shield Value: 140/200/260/320 → 120/180/240/300

ZILEAN

Base Stats

  • Base Health Regen: 10 → 6

  • Base Magic Resist: 36 → 28

Time Bomb

  • Cooldown: 12/11.5/11/10.5s → 13.5/12.5/11.5/10.5s

  • Base Damage: 75/150/225/300 → 70/140/210/280

Twisted Timeflow

  • Cooldown: 13/12.5/12/11.5s → 14.5/13.5/12.5/11.5s

  • Base Shield Value: 60/85/110/135 → 45/70/95/120

AURORA

Twofold Hex

  • First cast Bonus Damage: 35%  → 32%

  • Recast Bonus Damage: 35%  →  32%


GAMEPLAY CHANGES

ITEMS

We’re adjusting Hexdrinker so that it now has a more optimal build path, where you’ll be able to access magic resistance earlier, making it a great pick up if you’re fighting more Ability Power threats early. We’re also adjusting Yordle Snap Trap’s mark duration, making it easier for teams to follow up on plays. 

Yordle Trap

Catcher

  • Mark Duration: 5s → 8s

  • Bonus shared gold: 200~300 → 200~240

Hexdrinker

Base Attributes

  • Price: 1100 gold → 1200 gold

  • Build Path: Long Sword (500 gold) + 600 gold → Long Sword (500 gold) + Null-Magic Mantle (500 gold) + 200 gold

Maw of Malmortius

Base Stats

  • Build Path: Hexdrinker (1100 gold) + Hexdrinker (1100 gold) + 800 gold →  Hexdrinker (1200 gold) + Hexdrinker (1200 gold) + 600 gold

Yordle Death's Dance

Cauterize

  • Damage Conversion ratio: 32% (Ranged 12%) → 30% (Ranged 12%)


SKINS

Summer Party Yasuo Exquisite Edition

Releasing August 29 @ 00:01 UTC

Summer Party Seraphine

Releasing September 19 @ 00:01 UTC

Summer Party Samira

Releasing September 19 @ 00:01 UTC

Summer Party Katarina

Releasing September 19 @ 00:01 UTC

Summer Party Yasuo

Releasing September 19 @ 00:01 UTC

Summer Party Aurora 

Releasing September 19 @ 00:01 UTC