Wild Rift Patch Notes 6.2e
They say summer changes everyone. One minute you’re laning like always, thinking the game will never change, then suddenly, the tide shifts. Buffs start to roll in like heatwaves from the hottest summer you experienced as a kid, knocking the breath right out of you and nerfs hit you like those surprise summer thunderstorms you and your friends get caught in on the way back to the beach.
Everything feels different in the summer… even the Rift. The meta’s getting a shake up, careful adjustments to bring harmony back to the chaos of clash and carry. And yeah, summer’s not a summer without a little glow-up. The Summer Party skins have also arrived and they’re bringing poolside charm and breezy confidence to the Rift.
It’s time to fall in love with your mains, your matchups, and maybe even the Rift again. Queue up and enjoy the salt air, summer breeze while taking down your enemies.
Reminder: content will be released throughout the patch.
CHAMPION CHANGES
This patch we’re striking a balance between revving up some of our underperformers and cooling off the overachievers. Champs that thrive in the early game like Urgot, Viego, and Pantheon will be getting a surge of power to help boost their tempo. While those who have been performing a little tooo well like Rammus, Ashe, Varus, and Karma we’re putting on ice and telling them it’s time to chill out. These changes should clear some of the fog on the Rift and cause a fairer fight across all roles.
URGOT
Purge
Damage: 6 + 20/25/30/35% Attack Damage → 6 + 20/27.5/35/42.5% Attack Damage
VIEGO
Base Stats
Base Attack Damage: 58 → 62
Harrowed Path
Bonus Attack Speed while camouflaged: 35/40/45/50% → 45/50/55/60%
XIN ZHAO
Base Stats
Base Armor: 40 → 46
Wind Becomes Lightning
Cooldown: 12/10.5/9/7.5s → 11/9.5/8/6.5s
Enemy Challenged Duration: 3s → 3.5s
PANTHEON
Base Stats
Base Armor: 46 → 52
Base Magic Resist: 38 → 40
Aegis Assault
Movement Speed Gain when Pantheon slams his shield: 1.5s → 2.5s
BRAUM
Base Stats
Base Health: 660 → 690
Concussive Blows
Damage Dealt upon reaching 4 stacks: 20 + Champion Level × 12 → 30 + Champion Level ×15
Bonus Basic Attack Damage after enemy’s stunned: 4 + Champion Level × 2.4 → 6 + Champion Level × 3
Winter's Bite
Cooldown: 10/9/8/7s → 9/8/7/6s
Mana Cost: 55/60/65/70 → 40/45/50/55
Stand Behind Me
Cooldown: 13/12/11/10s → 11/10/9/8s
RUMBLE
Flamespitter
Base Damage: 150/190/230/270 → 140/180/220/260
Danger zone Base Damage: 225/285/345/405 → 210/270/330/390
Scrap Shield
Base Shield Value: 45/80/115/150 → 40/70/100/130
Danger Zone Base Shield Value: 67.5/120/172.5/225 → 60/105/150/195
RAMMUS
Base Stats
Base Attack Damage: 58 → 54
Defensive Ball Curl
Cooldown: 6s → 7s
Bonus Damage while curled: 50% → 40%
ASHE
Ranger's Focus
Bonus Attack Speed when active: 25/35/45/55% → 20/30/40/50%
Enchanted Crystal Arrow
Cooldown: 70/60/50s → 80/70/60s
VARUS
Base Stats
Base Attack Damage: 58 → 54
Blighted Quiver
Detonation Damage per stack: (3.5/4/4.5/5% + 0.015% Ability Power) Target’s Maximum Health → (3/3.5/4/4.5% + 0.012%Ability Power) Target’s Maximum Health
Chain of Corruption
Cooldown: 65/55/45s → 75/65/55s
KARMA
Inspire
Base Shield Value: 70/100/130/160 → 60/90/120/150
Mantra Base Shield Value: 140/200/260/320 → 120/180/240/300
ZILEAN
Base Stats
Base Health Regen: 10 → 6
Base Magic Resist: 36 → 28
Time Bomb
Cooldown: 12/11.5/11/10.5s → 13.5/12.5/11.5/10.5s
Base Damage: 75/150/225/300 → 70/140/210/280
Twisted Timeflow
Cooldown: 13/12.5/12/11.5s → 14.5/13.5/12.5/11.5s
Base Shield Value: 60/85/110/135 → 45/70/95/120
AURORA
Twofold Hex
First cast Bonus Damage: 35% → 32%
Recast Bonus Damage: 35% → 32%
GAMEPLAY CHANGES
ITEMS
We’re adjusting Hexdrinker so that it now has a more optimal build path, where you’ll be able to access magic resistance earlier, making it a great pick up if you’re fighting more Ability Power threats early. We’re also adjusting Yordle Snap Trap’s mark duration, making it easier for teams to follow up on plays.
Yordle Trap
Catcher
Mark Duration: 5s → 8s
Bonus shared gold: 200~300 → 200~240
Hexdrinker
Base Attributes
Price: 1100 gold → 1200 gold
Build Path: Long Sword (500 gold) + 600 gold → Long Sword (500 gold) + Null-Magic Mantle (500 gold) + 200 gold
Maw of Malmortius
Base Stats
Build Path: Hexdrinker (1100 gold) + Hexdrinker (1100 gold) + 800 gold → Hexdrinker (1200 gold) + Hexdrinker (1200 gold) + 600 gold
Yordle Death's Dance
Cauterize
Damage Conversion ratio: 32% (Ranged 12%) → 30% (Ranged 12%)
SKINS
Summer Party Yasuo Exquisite Edition Releasing August 29 @ 00:01 UTC ![]() | Summer Party Seraphine Releasing September 19 @ 00:01 UTC ![]() |
---|---|
Summer Party Samira Releasing September 19 @ 00:01 UTC ![]() | Summer Party Katarina Releasing September 19 @ 00:01 UTC ![]() |
Summer Party Yasuo Releasing September 19 @ 00:01 UTC ![]() | Summer Party Aurora Releasing September 19 @ 00:01 UTC ![]() |