Wild Rift Patch Notes 6.1b

Garen rework, Black Market Mayhem, and balance changes— welcome to Patch 6.1b.

Welcome to our second balance patch of the 6.1 cycle! We hope you’re enjoying your time in this star-studded galaxy and have been lighting up your constellations and earning rewards! This patch we’re reworking an oldie but goodie, Garen! Additionally, the Black Market Mayhem is making its arrival, and of course, some balance changes.

Reminder: content will be released throughout the patch.


NEW

BLACK MARKET MAYHEM

Black Friday is too far away so we’re kicking off our very own Black Market Mayhem where you can get skins for up to 80% off!

Black Market Mayhem will be available from May 23 to June 12 00:01 UTC.



GAMEPLAY CHANGES

ITEMS

Bandle Fantasy

We’ve increased the early base damage of Bandle Fantasy, so mage champions can pick it up in the early stages of the game when they’re looking to fight.

Base stats

  • Ability Power: 80 → 85

Flameblossom

  • Base damage: 100 → 105

Malignance

Malignance should be more cost efficient for champions who rely heavily on their ult. So, we’re bringing down its price and boosting the attributes it provides.

Base stats

  • Total price: 3000 → 2900
  • Ability Power: 75 → 80

Redemption

We've adjusted Redemption’s build path to better support tanky enchanters with sustainability for themselves and the team, while reducing the healing and shielding scaling it grants to certain support champions.

Base stats

  • Build path: Catalyst of Aeons (1100g) + Kindlegem (1000g) +500g
  • Maximum health: 350 → 400
  • Healing and shield ratio: 5% → 0

Redemption

  • Healing value: 50+6% bonus Health → 40+7% bonus Health

Harmonic Echo

Harmonic Echo has been offering too much healing, making it hard for the other team to counter. Thus we've preserved its burst healing identity but lowered its overall effectiveness.


Base Stats

  • Healing and shield ratio: 10% → 8%

Harmony

  • Grants empowered healing effect with target’s health lower than 40% → Grants empowered healing effect with target’s health lower than 30%

Staff of Flowing Waters

As an all-around stat-rich item, Staff of Flowing Waters has become a bit too efficient. We’ve increased the cost and trimmed the stats it grants the user.

Base Stats

  • Total price: 2500 → 2600
  • Ability Haste: 20 → 10
  • Healing and shield ratio: 10% → 8%

Rapids

  • Providing heal or shield to an ally grants you and the ally 15 Ability Haste and 20-40 Ability Power for 6s → Providing heal or shield to an ally grants you and the ally 10 Ability Haste and 20-40 Ability Power for 6s

Ardent Censer

To prevent excessive stacking of healing and shielding power across multiple items, we're reducing the value provided by Ardent Censer.

Base Stats

  • Healing and shield ratio: 10% → 8%

AAA ARAM

SYSTEM

Homeguard

  • Homeguard effect disappears by: 3min → 5min

AUGMENT CHANGES

Windspeaker's Blessing

  • Armor and Magic Resistance: 42~90 → 26~50

Sidestep Master

  • Movement distance: 200 → 150

First-Aid Kit

  • Exchange the empower effect and normal effect

BUG FIXES

  • Fixed the issue of the wrong number of triggers of Recursion’s empower effect

SKINS

Dawnbringer Viego
Releasing May 30 @ 00:01 UTC

Dawnbringer Xin Zhao
Releasing May 30 @ 00:01 UTC

Nightbringer Shen
Releasing May 30 @ 00:01 UTC

Nightbringer Swain
Releasing May 30 @ 00:01 UTC

Nightbringer Lee Sin
Releasing May 30 @ 00:01 UTC